Interview 9: Ryan Macklin and Leonard Balsera on the Dresden Files RPG
Posted in Dresden Files RPG, Interview, Non-Actual Play, RPG Only on January 30th, 2010 by Kevin WeiserDue to some lucky circumstances, I managed to land an interview earlier this week with Ryan Macklin and Lenny Balsera. This was a serendipitous event, as Evil Hat had just released their official press release announcing the release date and info about the Dresden Files RPG. I sit down with these two and BS about the challenges of creating a game from the Dresden Files license, then we dive into some of the nitty gritty about how FATE was used to create the world of Harry Dresden.
Relevant Links
- Dresden Files RPG
- Evil Hat
- Lenny’s Blog
- Ryan’s Blog
- The Sunless Citadel
- Duke Nukem Forever
- Urban Fantasy
- Perdido Street Station
- Endgame Oakland
- Swashbucklers of the 7 Skies
- Ptolus
- Chris Hanrahan’s Blog
- Scribd
- bittorrent
- GURPS
- Hero
- D20
- Starblazer Adventures
- Diaspora
- Spirit of the Century
- Jared Sorenson’s 3 Questions
- The Wire
- Clark and Amanda Valentine
- Caine (Kung Fu)
- Las Vegas: The Strip, Sumerlin, Henderson
- Steve Wynn
- Burning Empires
- The Bracelet Problem
- Mage (The Awakening and the older Ascension)
- In Nomine
- In Nomine Fate Fan Conversion
- Robert Bohl (and our interview with him)
Crunchy Bits!
- Intro and Outro music provided by .
Podcast: |