Interview 26: Jason Pitre, The Spark RPG
Posted in Interview, Non-Actual Play, RPG Only, Spark on July 31st, 2012 by Kevin WeiserThe whole crew sits down with Jason Pitre, designer behind The Spark RPG, to discuss our playtesting experience. We talk about changes that are being considered, and how challenging yet informative playtesting can be. Enjoy!
Relevant Links
- Genesis of Legend Publishing
- The Spark RPG
- Fight Club
- American Gods
- World of Darkness
- The Forge
- Sorcerer
- Dogs in the Vineyard
- Unknown Armies
- Burning Empires
- Diaspora
- The Dresden Files
- Apocalypse World
- 3:16
- Polaris
- Shadowrun
- Romeo and Juliet
- Red vs. Blue
- GameChef
- Remember Tomorrow
- Universalis
Crunchy Bits!
- Intro and Outro music by James Durham.
Podcast: |