Interview 9: Ryan Macklin and Leonard Balsera on the Dresden Files RPG
Posted in Dresden Files RPG, Interview, Non-Actual Play, RPG Only on January 30th, 2010 by Kevin WeiserDue to some lucky circumstances, I managed to land an interview earlier this week with Ryan Macklin and Lenny Balsera. This was a serendipitous event, as Evil Hat had just released their official press release announcing the release date and info about the Dresden Files RPG. I sit down with these two and BS about the challenges of creating a game from the Dresden Files license, then we dive into some of the nitty gritty about how FATE was used to create the world of Harry Dresden.
Relevant Links
- Dresden Files RPG
 - Evil Hat
 - Lenny’s Blog
 - Ryan’s Blog
 - The Sunless Citadel
 - Duke Nukem Forever
 - Urban Fantasy
 - Perdido Street Station
 - Endgame Oakland
 - Swashbucklers of the 7 Skies
 - Ptolus
 - Chris Hanrahan’s Blog
 - Scribd
 - bittorrent
 - GURPS
 - Hero
 - D20
 - Starblazer Adventures
 - Diaspora
 - Spirit of the Century
 - Jared Sorenson’s 3 Questions
 - The Wire
 - Clark and Amanda Valentine
 - Caine (Kung Fu)
 - Las Vegas: The Strip, Sumerlin, Henderson
 - Steve Wynn
 - Burning Empires
 - The Bracelet Problem
 - Mage (The Awakening and the older Ascension)
 - In Nomine
 - In Nomine Fate Fan Conversion
 - Robert Bohl (and our interview with him)
 
Crunchy Bits!
- Intro and Outro music provided by .
 
Podcast: |